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C4d assets
C4d assets










These kind of techniques are near impossible to replicate in a practicle way without using Nodes.įor the final section of the Tutorial, Tim builds an Edge To Line generator with only a handful of nodes, one of which has been pre-built for this exact task. In 10 minutes you will be creating your own node based assets that can be saved and used on any project.

c4d assets

Once we have the basic modelling nodes in place, the setup is then placed into a Loop so that we can iterate through the modelling commands multiple times. This capsule allows you to build your own network of nodes and we rebuild the previous example with nodes rather than using multiple capsules. To refine this tool, Tim demonstrates how to create your own capsule by using one of the Asset Creation nodes, the Geometry Modifier Group. This process, although procedural, is far from an ideal workflow.

c4d assets

These are then duplicated to repeat the process and create a complex abstract structure. We start by creating an effect built up from stacking multiple pre-built Capsules from the Asset browser. In this tutorial, Tim takes you through the process of working with Capsules. Anyone can use Capsules in their C4D projects!












C4d assets